Movement Points (MP)

Summary
Movement Points, generally abbrevated as MP are akin to action points and are used towards enacting any and all actions. Without MP, a character cannot function in the crunch. Movement Points can be earned with Uniques, Equipments and Items.

Movement Points have a variety of uses that could be referred to, including but not limited to:


 * STEP (Deliberate movement.)
 * Crouching/Proning and likewise standing up.
 * Vaulting over waist high objects.
 * Manipulating objects and entities.
 * Abstract thought and monolouge during battle.
 * Dodging melee or ranged weapons.
 * Using active abilities.
 * DnD rolls.

Contrary to the present ingame descriptions, the starting MP of any player is widely regarded as 2 rather than 5. This is due to the latter elongating sessions into unbearably long intervals.

Meta
MP is one of the most important stats in the game. It dictates your ability to act and interact with other objects, which is crucial to success. It is highly suggested that no matter your build you try to gain some form of an extra MP by buying a tech item. Even if your attacks do not use any MP (Psykers.) you will need it to react and survive against incoming high damage attacks. In situations that do not beget such circumstances you can always transfer your leftover MP to someone else who might need it. (Be it Commander or a high cost DPS build.)